Online or onsite, instructor-led live Game Development training courses demonstrate through interactive hands-on practice how to use game engines, programming languages, and design principles to create engaging and interactive games from concept to deployment.
Game Development training is available as "online live training" or "onsite live training". Online live training (aka "remote live training") is carried out by way of an interactive, remote desktop. Onsite live Game Development trainings in zachodniopomorskie can be carried out locally on customer premises or in NobleProg corporate training centers.
NobleProg -- Your Local Training Provider
Szczecin
Biuro Aloha, Jerzego Janosika 17, Szczecin, Poland, 71-424
The training room is fully equipped, providing all necessary amenities for participants. Additionally, it has attractive transportation connections to all strategic points of the city, facilitating access for both residents and visitors. It is located just 3 kilometers from the city center, allowing for quick access to other important urban locations and amenities.
Koszalin
Gwardia, Sportowa 34, Koszalin, Poland, 75-503
The training room is equipped with full modern amenities. It is located 3 kilometers from the city center. The facility features ample parking space for training participants, ensuring convenient access for all attendees.
This instructor-led, live training in zachodniopomorskie (online or onsite) is aimed at intermediate-level game developers and AI enthusiasts who wish to integrate AI agents into gaming applications effectively.
By the end of this training, participants will be able to:
Understand the role of AI agents in modern gaming.
Develop decision-making systems using decision trees and finite state machines.
Implement pathfinding algorithms such as A* for in-game navigation.
Apply reinforcement learning techniques to create adaptive AI behaviors.
Optimize AI performance for real-time gaming environments.
This instructor-led, live training in zachodniopomorskie (online or onsite) is aimed at artists, game developers, or complete beginners who wish to use Blender to create 3D models for interactive applications, video games, animated films, etc.
By the end of this training, participants will be able to:
Learn how to create animations and visual effects with Blender.
Add curves, surfaces, metaballs, and hair particles to simulate realistic 3D motions.
Introduction to non-destructive modelling and animation.
Export 3D models and assets to a game engine, 3D printer, or other software.
This instructor-led, live training in zachodniopomorskie (online or onsite) is aimed at artists, game developers, or complete beginners who wish to use Blender to create 3D models for interactive applications, video games, animated films, etc.
By the end of this training, participants will be able to:
Understand the principles and core concepts of 3D modeling.
Explore a variety of modes and tools for modeling and editing 3D meshes.
Use the tools for UV mapping/unwrapping, sculpting, and painting 3D models renderring.
This instructor-led, live training in zachodniopomorskie (online or onsite) is aimed at beginner-level to intermediate-level game developers and UGC creators who wish to design, develop, and publish interactive and monetizable experiences for Fortnite players.
By the end of this training, participants will be able to:
Understand the basics of UEFN and its role in creating user-generated content within Fortnite.
Navigate the UEFN interface, set up projects, and manage assets effectively.
Develop and publish custom Fortnite experiences using worldbuilding and landscaping tools.
Apply basic programming concepts using the Verse scripting language.
Collaborate on UEFN projects and prepare for monetization opportunities in Fortnite.
This instructor-led, live training in zachodniopomorskie (online or onsite) is aimed at intermediate-level to advanced-level 3D artists, game developers, and visualization professionals who wish to leverage their skills in Autodesk 3ds Max and learn how to create immersive real-time experiences in Unreal Engine.
By the end of this training, participants will be able to:
Understand the key differences between 3ds Max and Unreal Engine workflows.
Import 3D models, animations, and assets from 3ds Max into Unreal Engine.
Create and customize materials, textures, and shaders in Unreal Engine.
Set up dynamic lighting and global illumination for real-time rendering.
Implement interactivity and gameplay mechanics using Blueprint visual scripting.
Optimize assets and scenes for real-time performance and efficiency.
This instructor-led, live training in zachodniopomorskie (online or onsite) is aimed at artists, game developers, or complete beginners who wish to use Blender to create 3D models for interactive applications, video games, animated films, etc.
By the end of this training, participants will be able to:
Understand the principles and core concepts of 3D modeling.
Explore a variety of modes and tools for modeling and editing 3D meshes.
Learn how to create animations and visual effects with Blender.
Add curves, surfaces, metaballs, and hair particles to simulate realistic 3D motions.
Use the tools for UV mapping/unwrapping, sculpting, and painting 3D models.
Export 3D models and assets to a game engine, 3D printer, or other software.
This instructor-led, live training in zachodniopomorskie (online or onsite) is aimed at beginner to intermediate-level programmers who wish to create their own Roblox games.
By the end of this training, participants will be able to:
This instructor-led, live training in zachodniopomorskie (online or onsite) is aimed at game developers who wish to get a comprehensive understanding of UE5 and how to use it to create stunning real-time content.
By the end of this training, participants will be able to:
Learn and understand the new features of the UE5 release.
Utilize the real-time 3D creation tool capability of UE5 to create realistic visuals.
Blender is an open source 3D computer graphics toolkit for creating animated movies, visual effects, art, 3D printed models, interactive 3D applications, and video games.
During the workshop, participants will learn how to create 3D models for video games, 3D printing, house design, etc.
What skills can you expect after completing this training ?
Understand the principles of modeling
Understand and manage animations, particle effects, 3D graphics, UV map and unpacking
Exporting models and assets to game engines, 3D printers, or other software.
This instructor-led, live training in zachodniopomorskie (online or onsite) is aimed at anyone who wishes to design and create fun and engaging games and applications, and learn about the basics of computer programming.
By the end of this training, participants will be able to:
Be acquainted with the Scratch website.
Program using the Scratch editor.
Learn about the different tools and functions.
Create and design a simple game or interactive story.
This instructor-led, live training in zachodniopomorskie covers the fundamentals of game development with Unity while walking participants step-by-step through the creation of their own game.
This instructor-led, live training in zachodniopomorskie covers the fundamentals of game development with Unreal Engine 4 while giving participants the chance to create their own sample game.
Hands-on implementation in a live-lab environment.
Course Customization Options
To request a customized training for this course, please contact us to arrange.
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Testimonials (4)
Many things. But most of all tasks.
Daniel Klosowicz - Daniel Klosowicz, BUGLO Play Sp. z o.o.
Course - 3D Modeling with Blender
understanding and assistance
Jadwiga Dudek
Course - Blender: 3D Modeling Fundamentals
Machine Translated
practical examples and troubleshooting of real problems (during creating real projects, games, etc.), I mean good practice and how the real project work looks like
Michal Orlinski - relayr sp. z o.o.
Course - VR rapid prototyping in Unity3D for architecture showcasing
I liked the fact the all the questions we prepared beforehand were answered; also the 90 minute challenge to create a little game at the end was a good fun!
Peter Melchart - Greentube IES GmbH
Course - Unity: Developing 3D Games with C# and Javascript
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