Online or onsite, instructor-led live Unity Software training courses demonstrate through interactive hands-on practice the fundamentals of game development with Unity while walking participants step-by-step through the creation of their own games.
Unity training is available as "online live training" or "onsite live training". Online live training (aka "remote live training") is carried out by way of an interactive, remote desktop. Trojmiasto onsite live Unity Software trainings can be carried out locally on customer premises or in NobleProg corporate training centers.
NobleProg -- Your Local Training Provider
Gdynia
Hotel Nadmorski, Ejsmonda 2, Gdynia, Poland, 81-409
The training room is located just 3 kilometers from the PKP/PKS Station in Gdynia, making it easily accessible for participants traveling by train or bus. Additionally, it is only 400 meters away from the bus stop, facilitating access even for those using public transportation. It is equipped with necessary training tools such as a projector, screen, and flipchart, providing comfortable conditions for both participants and the trainer.
Gdańsk
Hotel Fahrenheit, Grodzka 19, Gdańsk, Poland, 80-841
The training room is located in the very heart of the picturesque Gdansk Old Town, making the surroundings not only inspiring but also exceptionally attractive for participants. Within close proximity, you can find the railway and bus stations, facilitating arrival for those traveling by both train and bus. Additionally, the airport and port are also within reach, making this location convenient for individuals coming from distant places, both domestically and internationally.
This instructor-led, live training in Trojmiasto covers the fundamentals of game development with Unity while walking participants step-by-step through the creation of their own game.
Hands-on implementation in a live-lab environment.
Course Customization Options
To request a customized training for this course, please contact us to arrange.
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Testimonials (2)
practical examples and troubleshooting of real problems (during creating real projects, games, etc.), I mean good practice and how the real project work looks like
Michal Orlinski - relayr sp. z o.o.
Course - VR rapid prototyping in Unity3D for architecture showcasing
I liked the fact the all the questions we prepared beforehand were answered; also the 90 minute challenge to create a little game at the end was a good fun!
Peter Melchart - Greentube IES GmbH
Course - Unity: Developing 3D Games with C# and Javascript
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